A Minecraft-based benchmark to train and test multi-modal multi-agent systems

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A Minecraft-based benchmark to train and test multi-modal multi-agent systems

Researchers at the University of California- Los Angeles (UCLA) have recently developed TeamCraft, a new open-world environment for the training and evaluation of algorithms for embodied artificial intelligence (AI) agents, including teams of multiple robots. This benchmark, introduced in a paper published on the arXiv preprint server, is based on the popular videogame Minecraft.


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